AI models

Kling AI · In the Visuals workspace

Kling Motion Control
on Visuals.fm.

Transfer a reference performance to a character image with Kling Motion Control in Visuals. Explore dance, gestures and recurring social characters while keeping the motion source and outputs together.

A reference performance and three character variations connected on the Visuals canvas
Silent preview
A real motion-control workflow: one performance, three character directions.
01

Explore a performance.

Use a clear reference movement to develop a character-led moment for social or a music promo.

Explore this workflow
02

Try the same motion across looks.

Compare how a performance reads with different character images before choosing the final visual direction.

Explore this workflow
03

Keep the method reusable.

Save the source-input and generation steps as a Flow for a recurring character or campaign format.

Explore this workflow

The model is part of the process.

From a generated scene
to the work you release.

Start with a clearly visible character and a motion reference that fits the intended framing. The selected orientation affects the accepted source length.

Keep the brief, references and selected outputs together. Use Cards and Presets to develop the idea, save the repeatable steps as a Flow, and bring the clips into a composition when you are ready to edit and finish.

Explore the Visuals canvas

Built around the music.

The model makes the asset.
Your team directs the release.

Keep the artist references, decisions and chosen outputs in one Project. Save creative guidance as Skills and repeatable steps as Flows.

For labels and music teams For artists and music creators

The settings
behind the scene.

Current generation options in Visuals. Choose the configuration that fits your creative brief.

Model in Visuals
Kling V3 Motion Control
Required inputs
Character image and reference video
Modes
Standard 720p or Pro 1080p
Source duration
3–30 seconds; orientation can limit this to 10 seconds

A few things
worth knowing.

How can I use Kling Motion Control for music?

Transfer a reference performance to a character image with Kling Motion Control in Visuals. Explore dance, gestures and recurring social characters while keeping the motion source and outputs together. Start with a clearly visible character and a motion reference that fits the intended framing. The selected orientation affects the accepted source length.

How are generations priced in Visuals?

The model, selected settings and any source inputs determine the run price. Compare example capacities on the pricing page and review the quote in Visuals before generating. Images, clips and other creative steps draw from the same credit allowance.

Let's make something worth seeing.

Start with one release.

Bring your music, your references, your next big idea. See what your team can make with Visuals.

Your first 100 credits are on us.