Imagine the location.
Describe the space a song could inhabit, from a quiet interior to an impossible environment.
Explore this workflowBlack Forest Labs · In the Visuals workspace
Explore text-led music imagery with FLUX Dev in Visuals. Develop locations, textures and visual worlds for a release when the starting point is an idea rather than an artist photograph.
Describe the space a song could inhabit, from a quiet interior to an impossible environment.
Explore this workflowCompare images for color, light and atmosphere before bringing a selected direction to the team.
Explore this workflowUse a chosen image as an input for a separate video step on the Visuals canvas.
Explore this workflowThe model is part of the process.
Be specific about the visual elements that carry the song’s mood. If the next step must preserve an existing artist likeness or edit a supplied image, choose a reference-capable image model.
Keep the brief, references and selected outputs together. Use Cards and Presets to develop the idea, save the repeatable steps as a Flow, and bring the clips into a composition when you are ready to edit and finish.
Explore the Visuals canvasBuilt around the music.
Keep the artist references, decisions and chosen outputs in one Project. Save creative guidance as Skills and repeatable steps as Flows.
For labels and music teams For artists and music creatorsCurrent generation options in Visuals. Choose the configuration that fits your creative brief.
Explore text-led music imagery with FLUX Dev in Visuals. Develop locations, textures and visual worlds for a release when the starting point is an idea rather than an artist photograph. Be specific about the visual elements that carry the song’s mood. If the next step must preserve an existing artist likeness or edit a supplied image, choose a reference-capable image model.
The model, selected settings and any source inputs determine the run price. Compare example capacities on the pricing page and review the quote in Visuals before generating. Images, clips and other creative steps draw from the same credit allowance.
Let's make something worth seeing.
Bring your music, your references, your next big idea. See what your team can make with Visuals.
Your first 100 credits are on us.